This has been the state of my head for the past couple of weeks:
I thought I was relatively au fait with computers, videos and technology, but trying to nail down the workflow for Hero & Leander has been the one of the most complicated things I've ever tried to work out.
Nobody should have to go through this amount of short circuiting headaches to get it all sorted.
After hours upon hours of reading through manuals, posting on various internet forums (the best one being the Creative COW ones) asking friends, colleagues, and filmmakers such as Chris Jones, I've finally nailed down a solid workflow for H&L.
Well almost. The only things I'll need help on will be outputting the final master to various tape formats, such as DigiBeta, Betacam SP, and/or HDCAM SR. That will involve taking my digital master (and Final Cut Pro project, probably) to a post house/facility, and using tape decks and other equipment to record it to the tapes.
But apart from that - it's all worked out! I'll be able to create DVDs for PAL and NTSC regions, with a minimum amount of fuss and artifacts, as well as an HD digital master that I can keep for a variety of other formats.
Understanding this workflow has allowed me to be happy and confident with the road ahead for Hero and Leander, knowing that I'll be working with the highest quality, most compatible options all along the way.
I think I'm going to create a YouTube video with loads of relevant tags, so hopefully anyone doing a similar thing and in need of help, might stumble upon it.
But for now, here is the text version of Hero & Leander workflow:
Step 1: Creating Assets
1 Scan in original artwork at best resolution possible.
2 Process each scan in Photoshop
3 Save .psd and .tif versions of each element required
4. Back up elements
5 Create a working directory of assets
Step 2: Creating Shots
1 Create HnL After Effects project template:
Master Shot Comp
1920x817, 23.976p fps, 16bpc Rec 709 linear,
Working Comp
23.976, 16bpc Rec 709 linear.
2 Create unique AE project for each required shot.
3 Import relevant elements for each project/shot
4 Animate
5 Output:
Master
Apple ProRes 444 movie
Offline
Apple ProRes 422 transcode
6 Back up each output
Step 3: Perform Offline Cut
Final Cut Pro Settings: Same as AE Shots
1 Cut together video (Cross Dissolve is the only transition to be used in Final Cut Pro, all others must be done within the After Effects shot itself)
2 Work with temp Sound FX and music
collaborate with friends on master SFX and music
3 Complete offline edit
Step 4: Online reconform
1 Use Media Manager to create duplicate offline project, with ProRes 444 settings
2 Re-connect offline clips to Master ProRes 4444 assets.
3 Check online conform is correct.
4 Save and back up project.
5 Use 'Send To Color' command to use an .xml to create a Color version of the project
Step 5: Grade
1 Perform grade in Color
2 Render out final graded online clips
3 Send back to FCP by using .xml to create a new FCP project "...(from Color)" that will be automatically linked to graded ProRes 444 clips.
Step 6: Final Output
1 Ensure mastered video clips are correct
2 Complete final SFX and music
3 Output final digital master
Step 7: Format transcodes
note: this is the stage where the 1920x817 (2.35:1) master image may be letterboxed to a 16:9 format.
1 Create best possible quality framerate conversions for PAL and NTSC
(this uses advanced Frame Contol settings in Compressor)
2 Create MEPG-2 versions, best possible quality
3 Create DVD masters for both regions.
Step 8: Tape-outs
note: this is the stage where the 1920x817 (2.35:1) master image may be letterboxed to a 16:9 format.
1 Contact post houses for options on tape-outs...
And that's it!
It has been so confusing trying to work out all the incongruities between all the myriad formats.
The main headaches have been framerate and video formats. But just to be clear:
USE 23.976 (called 23.98 in Final Cut Studio, but Adobe CS4 calls in 23.976) frames per second (progressive) FOR YOUR BASIC WORKING FRAMERATE!
Do NOT use 24 frames progressive, unless your only output is going to be a film print.
Do NOT use 25 frames progressive, unless your only output will be to a PAL video format and you are certain you will never ever require a different framerate.
23.976 leaves you with the most options for converting to other regions/framerates, formats, and media (DVDs, tapes, Blu-Rays).
In terms of video formats, if you want to be extra cautious, create a master TIFF image sequence of every animation shot.
But for your working 'offline' media, use Apple ProRes 422 (or a lower variant) for use in Final Cut Pro.
For you master resolution 'online' media, use ProRes 444. This will be sufficient for grading in Color.
At least, this is the conclusion I've come to.
More soon on systems and software.
10 Reasons Why Twitter Is Great For Writers
4 weeks ago
