Wednesday 10 June 2015

New Website launched!

Well, this blogspot page didn't last that long.  Researching the best options and recommendations for a UXD folio encouraged me to make a full on website of my own.

So, please head on over to

www.willjohnsnow.com

Where my blog continues, and there's much more to see.

Thursday 4 June 2015

Website sneak peek

My soon-to-launch website is primarily to show my portfolio of user experience design work.  

One project is my wireframing work I did for Pinewood Studios, another is my 'fate' course project from General Assembly, and the others are existing problems with a range of things I've been inspired to fix by applying UXD practices to.

One of those existing problems is HSBC's Business Internet Banking website, which I hope you don't have to use.  Its main problem is it doesn't 'show the data', and the user has to work incredibly hard to work out what transactions they're not being shown, and then how to get them shown.

A final touch I've just made HSBC redesign page is an animated GIF showing how the user interacts with my new UI elements, and how the data is now shown to them:

It took me an afternoon to make, which makes it even harder to understand how a company the size of HSBC can have such a woeful banking site.

This, and much much more will be launching soon on willjohnsnow.com (there's just a placeholder there at the moment).


Almost ready...

Wow it's been 1 month and 1 day since my last post.  At least I have a good reason for not blogging ... I've been building my new website!

After doing more research in to UXD portfolios, it seems getting my own site is the best way to go.  

I have a range of projects I'll be showing in my portfolio, and the final one I need to put on it is my course project, fate.  

This blog will be closing down once I launch the site and I'll blog instead on the new site (it makes this blog space look like Berkshire Hathaway's design.)

Once the site is launched I'll have much to say about the process of getting my site up from scratch, and more detail on why I did it.

Coming soon, folks!